BuffInfo
Defined in: client/api.d.ts:483
What the game’s own tables say about one status effect.
Properties
Section titled “Properties”aiTag:
string|null
Defined in: client/api.d.ts:497
The family player.clearBuffs would take it off with, or null for the majority that belong to none.
class:
string
Defined in: client/api.d.ts:492
The kind of effect it is – poison, alcohol, injury, potion. Buffs.classes lists the ones a server can take over.
duration
Section titled “duration”duration:
number
Defined in: client/api.d.ts:502
How long the effect runs from start to finish, in real seconds, and negative for one with no end.
name:
string
Defined in: client/api.d.ts:487
The name the game’s own buff tables give the effect, and the spelling every buff verb takes.