NavigationRay
Defined in: server/api.d.ts:7113
How far a straight walk across the mesh gets.
Properties
Section titled “Properties”hit:
boolean
Defined in: server/api.d.ts:7117
Whether the edge of the mesh – a wall, a drop, a locked door – stops it before to.
point:
Vector3
Defined in: server/api.d.ts:7122
Where it stops: the edge, or the point on the mesh under to.