CameraRay
Defined in: client/api.d.ts:2175
A ray out of the camera, ready to hand to World.raycast.
Properties
Section titled “Properties”direction
Section titled “direction”direction:
Vector3
Defined in: client/api.d.ts:2184
Where it points, as a unit vector.
origin
Section titled “origin”origin:
Vector3
Defined in: client/api.d.ts:2179
Where it starts: the eye position.
target
Section titled “target”target:
Vector3
Defined in: client/api.d.ts:2189
Where it ends, which is origin plus direction times the range asked for.