NavigationPath
Defined in: server/api.d.ts:7093
A walk across the mesh.
Properties
Section titled “Properties”complete
Section titled “complete”complete:
boolean
Defined in: server/api.d.ts:7102
Whether it reaches to. False when to cannot be reached, and the path then ends at the nearest point the mesh allows.
length
Section titled “length”length:
number
Defined in: server/api.d.ts:7107
Its length in metres.
points
Section titled “points”points:
Vector3[]
Defined in: server/api.d.ts:7097
The corners to walk through, first the point on the mesh nearest from. Straight lines between them stay on the mesh.