InventoryQuickslots
Defined in: server/api.d.ts:2273
The current outfit’s weapon and item quickslots. Indices are zero-based; each array has four entries. Empty references are null.
Properties
Section titled “Properties”activeItem
Section titled “activeItem”activeItem:
number
Defined in: server/api.d.ts:2292
Selected item slot, 0 through 3.
activeWeapon
Section titled “activeWeapon”activeWeapon:
number
Defined in: server/api.d.ts:2287
Selected weapon slot, 0 through 3.
items: (
string|null)[]
Defined in: server/api.d.ts:2282
Four item slots, containing row IDs or null. Save equipped belts and pouches with the inventory rows to retain slot capacity.
weapons
Section titled “weapons”weapons:
object[]
Defined in: server/api.d.ts:2277
Four weapon slots, each with primary and secondary row IDs. A row may appear in several slots.
primary
Section titled “primary”primary:
string|null
secondary
Section titled “secondary”secondary:
string|null