Injuries
Defined in: server/api.d.ts:1404
Which of a player’s limbs carry an injury, one flag per limb. An injury is the game’s own: it lowers the stamina ceiling (healthyStamina), can bleed, and heals slowly by itself or at once with a bandage or player.heal.
Properties
Section titled “Properties”head:
boolean
Defined in: server/api.d.ts:1408
Whether the head is injured.
leftArm
Section titled “leftArm”leftArm:
boolean
Defined in: server/api.d.ts:1418
Whether the left arm is injured.
leftLeg
Section titled “leftLeg”leftLeg:
boolean
Defined in: server/api.d.ts:1428
Whether the left leg is injured.
rightArm
Section titled “rightArm”rightArm:
boolean
Defined in: server/api.d.ts:1423
Whether the right arm is injured.
rightLeg
Section titled “rightLeg”rightLeg:
boolean
Defined in: server/api.d.ts:1433
Whether the right leg is injured.
torso:
boolean
Defined in: server/api.d.ts:1413
Whether the torso is injured.